How Mimimi made Desperados IIII a huge success with a small team

UNITY FOR GAMES

How Mimimi made Desperados III a huge success with a small team

Mimimi Games has chosen Unity as their core development platform for over 10 years, and they most recently relied on Unity to create Desperados III. And with 96% positive Steam reviews, a Metacritic score of 86 (PC), and impressive award nominations, Desperados III can safely be called a small-team success story.

“We started as six people, we’ve devoted years to this project, and with Unity as our core platform, we’ve created what many are calling a AA-class title,” says studio founder Dominik Abé.

Download this case study to learn how Mimimi Games:

  • Used Unity productivity tools like the Addressable Asset System and performance tools like the Profiler to ensure their game runs optimally on all target platforms
  • Empowered artists to be creative and iterate fast with features such as Timeline and the UI Toolkit
  • Saved time by enabling fast prototyping, quick iterations and easy multiplatform outputs

Game on!

 
 
I agree to have Marketing Activities directed to me by and receive marketing and promotional information from Unity and its partners and authorized resellers, including via email and social media (optional) (required).