Top Unity Learn courses

Unity Essentials Training

Designed for anyone new to Unity, this guided learning journey is your first step toward gaining the background, context, and skills you need to confidently create in the Unity Editor.

Junior Programmer

Designed for anyone interested in learning to code or obtaining an entry-level Unity role, this pathway assumes a basic knowledge of Unity and has no math prerequisites.

Set-up your first project in Unity

Create your very first game project in Unity Hub. You will choose and position a vehicle for the player to drive and an obstacle for them to hit or avoid. In this course - you will learn to navigate the Unity Editor and grow comfortable moving around in 3D Space.

Design, Develop, and Deploy for VR

Designed for people who have an intermediate knowledge of Unity, the goal of this course is to teach you how to design, develop, and deploy a VR application. You’ll learn an extensive range of principles and best practices: from locomotion and hand presence, to optimization and testing.

Foundations: Get started with Unity

This Mission will guide you from first install to creating your first Unity projects to play and share with others. Whether you've never downloaded Unity before, or you've begun tinkering but aren't sure where to start your learning, you're in the right place.

Explore the Unity Editor

In this tutorial, you will learn how-to; Explore the windows in the Unity Editor. Understand the role of Scenes in organizing your projects. Navigate in a Scene to change your view. Enhance Unity’s functionality with Packages using the Package Manager.

Photorealistic Architecture Pre-Visualization

In this course you will be first be introduced to the Unity platform and basic platform features. Next, you'll learn how to manipulate real-time environments inside of Unity including the animation of Objects. Finally, you'll learn how to import CAD models and create VR functionality inside of Unity.

Getting Started with Reflect

Welcome to Getting Started with Reflect! This course is designed to be the first point of reference for users who have just purchased or are evaluating Unity Reflect, the one click real-time 3D solution developed specifically for the AEC industry.

Gaming content for industrial applications

Synergise your learning experiences with a bit of fun by checking out some of the top gaming content being viewed by your peers in the industrial sector. You’ll find basic to intermediate resources that will walk you through the ins and outs of AR and VR development with Unity:



LEGO Microgame

For anyone who’s ever loved building with LEGO® bricks, the LEGO® Microgame is the perfect place to start your Unity journey. Use these Creative Mods to build on the project and create your own custom experience, while learning the basics of Unity.

Beginner Scripting

Learn about programming for game development, from the very beginning with these easy to follow video tutorials.

FPS Microgame

The FPS Microgame Template is a 3D First Person Shooter game that you can mod and customize. Complete the Creative Mods to build on the project and make it more your own, while learning the basics of Unity.

High Speed Chase

Keep your eyes on the road! In this lesson you will code a new C# script for your camera, which will allow it to follow the vehicle down the road and give the player a proper view of the scene.

Pick a Microgame

Microgames are game-ready templates that are designed to help you personalize and share your first game in as little as 30 minutes! To guide you on your way, each Microgame comes with five simple In-Editor Tutorials that will quickly have you modifying your game.

Lesson 1.2 - Pedal to the Metal

In this lesson you will make your driving simulator come alive. First you will write your very first lines of code in C#, changing the vehicle’s position and allowing it to move forward. Next you will add physics components to your objects, allowing them to collide with one another.

Unit 1 - Player Control

In this Unit, you will program a car moving side-to-side on a floating road, trying to avoid (or hit) obstacles in the way. In addition to becoming familiar with the Unity editor and workflow, you will learn how to create new C# scripts and do some simple programming.

Unite Now and Industrial Developer Day content

See how a variety of industry experts and hands-on RT3D professionals are sharing their experience. Discover over 140 recorded video sessions that will help bring your Unity skills to the next level.

Unity Unite Now event sessions

Inspiring talks, demos, Q&As, and stories, on-demand sessions to level up your Unity knowledge and skill set.


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Industrial Digital Developer Days 2021 - SHoP Architects

Learn from Adam Chernick, Director of Interactive visualization at SHoP Architects - see how his team is innovating with Unity solutions.


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Unity for Industrial Series

One of the most popular educational destinations for your peers in the industrial sector. We’ve created and curated a library of industrial-focused video content for you to discover.

Access library

Top stories in architecture, engineering, and manufacturing

Unity Reflect evolves into a suite of purpose-built applications for AEC

Unity Reflect’s suite of products helps you connect BIM data, stakeholders, and every phase of the architecture, engineering, and construction (AEC) lifecycle in one immersive, collaborative real-time platform. See how Unity Reflect Review and Unity Reflect Develop can enable better design reviews and empower your team to create.

VisualLive joins Unity

Unity is expanding its presence in the architecture, engineering, and construction (AEC) industry with the acquisition of VisualLive, enabling customers to achieve optimal efficiency and cost-savings. To further our strategic growth in the AEC industry, we’re excited to announce the acquisition of VisualLive, a technology company enabling the AEC industry to reduce costs and increase efficiency by visualizing and collaborating in augmented reality (AR).

Unity Reflect Review adds annotations and improved visual fidelity

The latest Unity Reflect Review update addresses customers’ most commonly requested features – annotations and visual fidelity – to improve collaboration and communication during design reviews. To help our customers collaborate and communicate even further, Unity Reflect Review now offers annotations and improved fidelity, including more physics-based lighting contrast options powered by Unity’s High Definition Render Pipeline (HDRP). The heightened visual quality gives users a better sense of the architectural space and ultimately helps drive alignment among collaborators during the design review process.

Say hello to the new Starter Asset packages

Starter Assets are Unity-created free and lightweight first- and third-person character base controllers for the latest Unity 2020 LTS and above, using Cinemachine and the Input System packages. Older versions of Unity may also work with Starter Assets, in some cases with slight modifications. They are designed to give you a quick start into prototyping and building character controllers for various game genres, through systems and methods that allow you to easily build and expand on just about any type of project.

Mortenson releases Unity on Climate Pledge Arena

Mortenson used Unity to create a virtual reality (VR) walkthrough of Climate Pledge Arena, the new home of the Seattle Kraken. The immersive and collaborative virtual environment enables project, sales and marketing, and ownership teams to review designs and give tours before the arena is built.

Other popular resources among your peers

Roadmap pages, microgames, blog posts, and more.


  • Creating digital twins in Unity for AEC - Watch now
  • Design review with Unity Reflect - Watch now
  • Unity Roadmap - learn how various teams are building and evolving Unity - Read more
  • Many industrial users explore microgames as a fun and hands-on way of learning Unity - Read more
  • Discover why your peers in AEC are leveraging Starter Asset packages - Read more
  • It’s showtime! New tools for cinematic creators - Read more

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Top 10 Pages on Docs


Discover the top 10 pages of Unity Documentation read most by industrial users.

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