Unity

What is Backtrace?

Free your team up to focus on actual game creation and quality by automating crash error management, so your developer resources can do what they do best.

The Backtrace Error Management Platform was created to automate the collection and analysis of crash and exception reports, cutting the time for these tasks in half so programmers can get to work fixing gameplay-impacting issues quicker.

Learn more about Backtrace and how it can help you launch better games faster:

Top 5 Questions you need to ask about crash and error monitoring

With the shift toward continuous delivery and accelerated product releases, software bugs are a fact of life. The solution? Integrating crash and error monitoring into your process. Check out this infographic to see the five questions that you should be asking – and learn about the benefits of an automated crash and error monitoring solution.

On-Demand Webinar: Deliver better games, faster

Watch this webinar to learn how to provide a better gaming experience to your users by implementing Backtrace to efficiently attack debug time and reduce gameplay-impacting crashes.

Simplify game error reporting with Backtrace

The Backtrace Error Management Platform was created to automate the collection and analysis of crash and exception reports, cutting the time for these tasks in half so programmers can get to work fixing gameplay-impacting issues more quickly.

Who is it for?

Backtrace is specifically designed to protect and empower game developers throughout the entire development process.

A single tool that enables true cross-platform crash and exception reporting across client devices, engines, languages, streaming services, and deployment platforms. Whether you’re working in Unreal, Unity, Xbox, Google Stadia, PS4, iOS, Android, Windows, Mac, Linux, C, C++, or C# – we have you covered.

"We recently started ingesting crashes from one of our PS4 games into Backtrace, and we now have a single place where we can view all quality issues impacting Star Wars Jedi: Fallen Order across desktop and game consoles. This visibility will help propel our software quality management practices to the next level."

— Fred Gill, Technical Director, Respawn Entertainment

"It is nice to see crash dump automation like Backtrace come to market in a way that helps reduce a lot of headaches, and also helps automate processes for smaller teams who do not have the luxury of a full QA Staff on board to manage, track, and report crashes on a daily basis."

— Chris Millar, CEO, Fun Bits Interactive

"Backtrace has changed the way we explore and use crash data. Everyone feels comfortable running queries and understanding the health of one of our games."

— Brent Lamb, Senior Producer, Cryptic Studios

Learn more about how real studios and creators have used Backtrace to their advantage:

Nimble Giant Entertainment enhances quality assurance and product development with Backtrace

See how the Backtrace automated crash collection and intelligent analytics made it easier for the Nimble Giant team to aggregate, triage and resolve issues.

Perfect World Case Study

Discover how Backtrace helped the Cryptic Studios team transition from their homegrown crash reporting solution to the Backtrace platform and deliver a better overall player experience.

How does it work?

Start building more error-free games by putting your error data to work to achieve drastically faster debugging, maintaining your development schedule, and knowing what errors happen in the wild without relying on player reports or manual data collection.

To help you attain this level of efficiency, Backtrace:

  • Automates error capture and symbolication, removing the support back and forth with customers.
  • Collects, groups, and analyzes all crashes from all platforms, surfacing the ones that need the most attention.
  • Displays all data in one web interface, while also surfacing likely causes to cut down on actual debugging time.

Take a deeper look into Backtrace’s technical specifications:

Backtrace for gaming brochure

Backtrace provides gaming studios with the tooling software they need for cross-platform crash reporting – ultimately driving higher player retention and satisfaction with best-in-class game stability.

Backtrace for Unity

Learn how Backtrace, a Unity Verified Solutions Partner, automates error collection, deduplication, and symbolication during runtime across your stack with a single system.

Unity Integration Guide

Learn how to configure Backtrace to capture exceptions from your Unity game.

Backtrace product options

Backtrace is fully compatible with iOS, Android, Windows, Mac, Web, Playstation 4, Playstation 5, Xbox One, Xbox Series X and Nintendo Switch, and we have options for any platform combination.

Whether you’re developing for Mobile, Mobile and PC, or Mobile, PC and Console, you’ll find a solution that fits your unique needs.

Choose an option and get started today!

Backtrace for Unity

Use Backtrace Crash and Error Management platform to minimize game-interrupting errors so you can deliver better games, faster. The platform helps you find out what happened, whether it matters and how to resolve it.

Backtrace Free Trial

Use Backtrace Crash and Error Management platform to minimize game-interrupting errors so you can deliver better games, faster. The platform helps you find out what happened, whether it matters and how to resolve it. Start today with a 30-day free trial. Refer to free trial terms, pricing, and commitment details for more information.

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