Data-Oriented Design Bootcamp | Unity

UNITY 2022 LTS

Data-oriented design bootcamp

Are you a seasoned Unity creator looking for ways to maximize your game’s performance? Tune in to our Data-oriented design bootcamp for advanced game developers. Kicking off March 5, 2024, this training series will help you learn how to optimize your game using the Data-Oriented Technology Stack (DOTS).

This four-session bootcamp will require about three hours of your time over the course of the week. We’ll walk you through the Firefighters sample project to show you the performance benefits of data-oriented design, with Unity professionals on hand to answer your questions. Learn the fundamentals of data-oriented programming and how to leverage the C# Job System, Burst Compiler, and Entity Component System (ECS) to in your own games.

Sign up for reminders, resources to help you get to grips with data-oriented design, and recordings from each session.

  • These sessions require Unity 2022 LTS, the latest version of the Editor.
  • The sample project, Firefighters, is available to download via GitHub.
  • This is an advanced training course, not recommended for beginners.
 
 
 
 

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