UNITY FOR GAMES

Learn large-scale multiplayer with Megacity Metro

March 27, 2024 at 8:30 am PT / 11:30 am ET

Thanks for your interest in this event, the On-Demand version will be ready soon!

You’ll see how to use Unity Cloud Services, DOTS, and the Universal Render Pipeline (URP) to build a high performance multiplayer game that supports 100+ players on desktop and mobile. Experience smooth gameplay, even in high latency environments with modern multiplayer mechanics like prediction, interpolation, and lag compensation.

Download the demo today and join the webinar to see how you can learn large-scale multiplayer development with Megacity Metro.

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