UNITY FOR GAMES

Netcode Facts & Fiction

One core piece of the multiplayer development puzzle is the netcode – the parts of the code that handle the “how” and “what” of communication between game players and the server.

However, the term “netcode” can come with a bad rap from players – it’s often what’s blamed for latency and bad multiplayer experiences.

In this ebook, we’ll dive into those common misconceptions and figure out netcode facts from fiction so you can network your next multiplayer game with confidence.

Download this ebook to learn:

  • The top misconceptions about netcode and multiplayer networking
  • The truth about netcode and its function in multiplayer games
  • Best practices to network your game successfully
 
 
 
 
 
 

Please enable Javascript in your browser in order to continue.