UNITY FOR GAMES
How to achieve optimized high-fidelity real-time lighting for games in Unity
Creating an immersive world that players never want to leave can make or break your game – and nuanced, high-fidelity lighting is essential to that. But as experienced game artists know, real-time lighting can be costly in terms of performance.
You can achieve beautiful graphics across a wide range of platforms in Unity, including mobile. The Universal Render Pipeline provides real-time rendering on a wide selection of high- to lower-power devices by guiding you toward performant rendering choices with regard to lighting and shading.
Download this guide to learn about fundamental real-time concepts including:
- Using Unity’s Universal Render Pipeline to achieve realistic lighting effects
- Optimizing performance across a wide range of hardware
- Embracing simultaneous collaboration
- Integrating time-savers like Prefabs and Volumes into your workflow
You’ll also become familiar with the common animation lighting configurations in Unity that help you reach that elusive AAA quality.