Be the first to try the latest Unity Wētā Tools
We’re continually developing and releasing tools designed to level up your creative pipeline. These powerful tools were once exclusive to big-budget productions, and now we’re bringing them to you.
Check out the latest upcoming products below and register your interest - or join the available betas - by using the form on this page.
ENVIRONMENT TOOLS
SpeedTree 10
JOIN BETAS // Join one or several of the Betas to try our new environment tools.
- SpeedTree 10 Modeler
SpeedTree 10 is the upcoming version of the vegetation creation modeler including features such as: an expanded collision system, advanced vines physics and a fresh and modern interface. - SpeedTree Library app
The new SpeedTree Library is delivered as a standalone desktop application. It allows users to batch export tree assets to Unity, or open them directly in the SpeedTree Modeler. - Pipeline SDK
The Pipeline SDK enables real-time generation of 3D geometry based on user-adjustable parameters, allowing users to manipulate procedural tree models outside of the SpeedTree Modeler.
COMPOSITING TOOLS
Deep Compositing
REGISTER INTEREST // This extensive Deep-specific toolset for Nuke gives compositors unprecedented flexibility to use depth data in previously unimaginable ways.
Requirements:
- Platforms supported:
Linux (Windows coming soon) - Support for up to Nuke 13.2
Eddy 3.0
REGISTER INTEREST // A plug-in for Nuke that is designed to create, render and denoise volumetric effects in context.
Requirements:
- Platforms supported:
Linux (Windows coming soon) - Support for up to Nuke 13.2
- NVIDIA GPUs only
CHARACTER TOOLS
Wig 1.0
REGISTER INTEREST // A hair and fur authoring tool for Maya with a USD-based plug-in, used by modelers and groomers to generate and groom hair and fur.
Requirements:
- Platforms supported:
Linux (Windows coming soon) - Maya 22 and 23